All tools defined in @cesium-ai/tools-schemas. See the Cesium Viewer Tools Tutorial for how
to enable them in the starter app.
Camera
| Name |
What it does |
flyTo |
Animated camera flight to a geographic location |
cameraSetView |
Instant hard-cut to a position (no animation) |
cameraLookAtTransform |
Lock the camera to look at a fixed target |
cameraOrbit |
Start or stop an automated orbit around the current look-at target, via action |
cameraGetPosition |
Return the current position, orientation, view rect |
cameraSetControllerOptions |
Configure movement constraints (zoom limits, etc.) |
Entity
| Name |
What it does |
entityAdd |
Add an entity to the scene. A single discriminated-union tool: the model picks type (point, billboard, label, model, polygon, polyline, box, corridor, cylinder, ellipse, rectangle, or wall) and supplies matching data for that variant. |
entityList |
List all entities currently in the scene |
entityRemove |
Remove an entity by id |
Animation
| Name |
What it does |
animationCreate |
Create a model moving along a path with timestamps |
animationRemove |
Remove an animation |
animationListActive |
List all active animations and clock state |
animationUpdatePath |
Update a path trail's visual appearance |
animationCameraTracking |
Make the camera follow an animated entity |
Globe / Clock / Imagery
| Name |
What it does |
clockControl |
Control the Cesium simulation clock |
globeSetLighting |
Toggle or configure globe lighting |
imageryAdd |
Add an imagery layer |
imageryRemove |
Remove an imagery layer |
imageryList |
List all active imagery layers |